Track Chair: Weigang Wang (University of Manchester, United Kingdom)

In the past few years, we have witnessed the proliferation of social media and mobile devices. Mobile social media provide touch points to engage families, friends, group members, and communities, offer entry points to the web, and keep them connected in a Social Web.

Social media emerged initially for connecting and entertaining people in their leisure time. Due to their wide reach and stickiness, they have quickly become another venue for online marketing, entry points to ecommerce, and more importantly a collaboration platform for people to share knowledge and do something together.  For examples companies have asked their customers and followers in Twitter to brainstorm the pros and cons of their new concept products. Students have used Facebook and WeChat to connect with their group members, sharing information, and coordinating their activities in their group projects.

Therefore, this track includes the analysis and exploitation of links between topics, people and activities in social media and beyond.  Apart from various methods and practices using existing social media systems to support collaborative activities, social groupware (or a combination of social media and groupware, such as MobileMeeting) is emerging, which integrates social media interaction into a structured collaboration process and adds various structure and computational support to social media.

This track seeks original submissions on either methods or practices using existing social media systems as a communication or collaboration platform, or new systems, applications, methods, practices and tools that support communication and collaboration in the social web.

Topics may include (but are not limited to) the following:

  • Communication structures in social media
  • New ways of collaborative working enabled by social media
  • Novel systems, applications, methods, practices and tools that support collaboration in the social web
  • Novel community interaction, for example, e-democracy, group decision making, or knowledge elicitation
  • Experimental studies investigating collaboration support in the social web
  • Social collaboration and collaboration networks (virtual teams, virtual organisations, collaborative networks, enterprise social media, Enterprise 2.0, collective intelligence)
  • Metrics frameworks for measuring collaboration in the social web
  • Computational models or social media and web analytics that utilize information available on the web and social media for identifying and selecting potential collaborators for a team project
  • Collaborative filtering
  • Collaborative tagging
  • Community of practice, online participation
  • Location-aware collaboration and mobile communication
  • Mobile social groupware
  • Studies of online communities and their behaviour

27th ACM Conference on Hypertext and Social Media

10-13 July 2016 - Halifax, Canada

Collocated with UMAP 2016




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Important Dates

Registration and Support

10 June 2016: Student Support
17 June 2016: Advance Registration

Deadlines are always at 23:59 (Hawaii Time Zone)


15 January 2016: Workshop and Tutorial Proposals

Main Proceedings
(Full Papers, Short Papers, Posters)

22 February 2016: Submission Deadline (extended)
1 April 2016: Notifications
9 May 2016: Camera-Ready

Extended Proceedings
(Creative Track, Late-Breaking Results, Demos, Doctoral Consortium, Workshop Papers)

27 May 2016: Paper Submission (extended)
10 June 2016: Notifications
1 July 2016: Camera-Ready